Monday, July 4, 2016

Chapter 2 Technology Integration Workshop

Chapter 2 focused on different strategies of teaching and their uses in education. Two of the most commonly discussed were directed integration, or teaching through a series of steps and memorization processes, or constructivist models, which focuses on learning through hands on experiences and outside of the classroom learning in addition to in class learning,

Part 1: Evaluating and creating lesson plans

a. Directed integration lesson
 This lesson focuses on categorizing animals based on size and habitat. The students are to listen while the teacher models and answer questions that have one correct answer.

b. Constructivist integration lesson
This lesson uses  documents to help students learn about life in medieval times. There is an adaptation to use a virtual diary to help  integrate technology into the lesson.

c. Technology Integration Strategies 
This edutopia web page shows many different techniques to use to help integrate technology into both directed and constructivist lessons.
 - The strategies don't show a lesson rather it shows ideas of how to integrate tech into lessons.

My own lesson topic could be about parts of a flower. The goal of this lesson would be for students to correctly identify parts of a flower. For the lesson, there could be a constructivist instruction component to develop vocabulary as a group based on a picture, vocabulary terms, and teacher guidance.There can also be an online game to assess the knowledge of the vocabulary.

Part 2-
a. Adding technology to the lesson will reinforce learning through a drill and check method. Using this technique will help understanding, memorization, and assessment of skills learned. The resources needed are a device with access to the internet. The game's directions are described on the website.

b.The goal of the lesson is to have the students identify the parts of a flower. The game will serve as the assessment for the lesson. The game shows the number of attempts and incorrect guesses to give the teacher an idea of how well the lesson was understood by the students.The students could work in groups or individually to complete the constructivist lesson and assessment.

c.The lesson can be revised based on the scores achieved on the assessment. There could also be a survey for the students to see if they liked or disliked the integration of the game in the lesson as a learning activity or assessment.

d. Grade levels 2-5
Content area: Science
Topic: Parts of a flower
Technologies used: Online game
ISTE standard: Students communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats and digital media appropriate to their goals.

No comments:

Post a Comment